![LOST](/data/gallery/1/6/a/3/7/244-50.jpg?v=1635255277)
LOST
Start Location: Northern Forest
Hours: Current Playthrough
Vanilla Rating: 100%
After revisiting the LOST TV series I decided to create a playthrough based on the lore. The plan is to build 6 different locations based on the stations on the island.
![Tier 1-2 Ready Saves](/data/gallery/1/9/2/7/c/186-50.jpg?v=1615907804)
Tier 1-2 Ready Saves
I am in the process of creating a collection of fresh save files that have Tier 1-2 completely automated and the space elevator ready to send of the first shipment.
![Horizontal Challenge](/data/gallery/c/0/2/4/d/180-50.jpg?v=1613441353)
Horizontal Challenge
Start Location: Grass Fields
Hours: 208 Hours before Update 4 release.
Vanilla Rating: 100%
Attempting the Horizontal Challenge created by VSBMEZA3.
![Engine Update Experimental (Post Update 4)](/data/gallery/4/9/9/2/e/175-50.jpg?v=1612360398)
Engine Update Experimental (Post Update 4)
Start Location: Rocky Desert
Hours: 594
Vanilla Rating: 75%
Testing the engine upgrade in the experimental branch (pre update 4). Nothing overly special in this build, the primary focus is to find bugs (which we found a few).
After Update 4 was released, we continued with this save and build out tiers 7 & 8.
![5x5x5 NYE 27 Hour Stream Community Build](/data/gallery/4/4/8/6/1/168-50.jpg?v=1609571166)
5x5x5 NYE 27 Hour Stream Community Build
Start Location: Blue Crater
Hours: 27
Vanilla Rating: 100%
9 Players built this over 27 hours straight while we rang in every new year across the globe.
![Hovrinskaya](/data/gallery/3/0/c/f/e/153-50.jpg?v=1607448397)
Hovrinskaya
Start Location: East Swamp
Hours: 360 Before Update 5 Release
Vanilla Rating: 50%
I saw a social media click-bait post that had an aerial photograph of the Hovrinskaya Hospital, that planted the seed of a future playthrough. Yes, I did fall victim of the click-bait.
![Truck Station](/data/gallery/6/e/6/9/2/107-50.jpg?v=1605736461)
Truck Station
Start Location: Dune Desert
Hours: 220
Vanilla Rating: 50%
Vehicles get such a bad rap and are often overlooked as a transport mechanic. In this playthrough I decided to focus entirely in vehicle automation and all vehicles are utilized in this playthrough (no trains).
![This Is Not How You Play The Game Coupon Challenge](/data/gallery/9/8/4/3/9/101-50.jpg?v=1605735005)
This Is Not How You Play The Game Coupon Challenge
Start Location: Northern Forest
Hours: 561 (425 AFK)
Vanilla Rating: 100%
A challenge I created where you work towards obtaining the Golden Nut, with a few rules that need to be adhered to.
![Treehouse Build](/data/gallery/0/0/9/b/4/60-50.jpg?v=1605717539)
Treehouse Build
Start Location: Titan Forest
Hours: 249
Vanilla Rating: 69%
When Satisfactory was released on Steam I purchased it again to support Coffee Stain Studios. It seemed fitting to start a new playthrough.
![Satisfactory Tutorial Series](/data/gallery/f/4/e/1/5/53-50.jpg?v=1605716260)
Satisfactory Tutorial Series
Start Location: Grass Fields
Hours: 142
Vanilla Rating: 100%
With the upcoming Steam release a whole new wave of new players would be joining our community and they would be full of lots of questions. With that in mind I decided to create a tutorial series to help answer those questions.
![Random No Crafting Ruleset (RNCR) Update 3](/data/gallery/3/4/a/4/4/48-50.jpg?v=1605715093)
Random No Crafting Ruleset (RNCR) Update 3
Start Location: Rocky Desert
Hours: 424
Vanilla Rating: 95%
With the release of Update 3 to the Experimental branch I needed to learn all the new things now that fluids were added to the game. I chose to use the RNCR style to bring it up to date.
![Spiraling Circle Tower](/data/gallery/7/5/6/8/1/112-50.jpg?v=1605737957)
Spiraling Circle Tower
Starting Location: Grass Fields
Hours: 166 - 465
Vanilla Rating: 0%
This was my first attempt at a mega build, and it was the precursor to my current playing style.
![New Years Eve 2019/2020 MEME](/data/gallery/b/5/2/2/8/127-50.jpg?v=1605832260)
New Years Eve 2019/2020 MEME
Start Location: Dune Desert
Hours: 26 ½
Vanilla Rating: 100%
Lets ring in the new year across the world while creating a MEME playthrough.
![Loose Deposit Challenge](/data/gallery/4/4/1/f/2/128-50.jpg?v=1605833661)
Loose Deposit Challenge
Start Location: Grass Fields
Hours: 128
Vanilla Rating: 100%
Ever wondered how far you could get through the game by only using the loose deposit ore rocks in the game?
![Random No Crafting Ruleset (RNCR)](/data/gallery/4/a/2/1/e/126-50.jpg?v=1605831478)
Random No Crafting Ruleset (RNCR)
Start Location: Northern Forest
Hours: 114
Vanilla Rating: 100%
The RNCR is a playthrough style I developed with AussieMattyC. Basically you cannot manually craft unless absolutely necessary and any decisions are made using the random spin of the wheel.
![2nd World](/data/gallery/f/f/3/e/7/125-50.jpg?v=1605822844)
2nd World
Start Location: Northern Forest
Hours: 400
Vanilla Rating: 75%
My talent at creating unique names for my saves continues into this playthrough. This is when I decided to start again from scratch and try the “hard map”.
![Hello World](/data/gallery/a/4/1/3/6/85-50.jpg?v=1605731175)
Hello World
Start Location: Grass Fields
Hours: 400
Vanilla Rating: 100% (except for the circular storage when deconstructing map)
This is my first playthrough which began when I purchased Satisfactory on April 9th 2019. It was actually the first PC game I ever streamed however I don't have any screenshots from that time.